Sunday, August 22, 2010

New Map - The War To End All Wars

Me and Tiger I have been working hard on this one for a while now. We found that the biggest and only flaw in the current scenario "Great War" is that there are too many territories for beginners, and that the pop-out sections for the Western Front, Africa, and the Pacific were just confusing and hard to visualize. So we are creating this: a more condensed version of World War One with one one simple pop-out which is easily understandable. All of Africa is included, however the United States and Pacific are left out because (1) This game is supposed to focus on European battles (even if the US played a key role) and (2) the pacific theater wasn't all the known of and isn't needed in this game. Stay tuned for more updates. I won't give a release date though.

The actual map dimensions are 3067x4000.

At this moment I don't know whether it will get finished. I haven't been in contact with the guy in charge of it in a while.

Viva la TripleA

TripleA has come a long was in the past couple years. Without our development team and community of map makers and game players, none of this would be possible. I just want to point out that there is a way to donate to the TripleA project. Click the button below to donate starting at only $5. A little goes a long way.

Wednesday, August 18, 2010

Official TripleA Flags Updated (Aug 18, 2010)

Added Indians, Free-French, Confederates, Union, Earth, and Pirates. Many more to come.

More flags and information here.

Wednesday, August 11, 2010

Battle for Iwo Jima v 0.2 BETA Now Available


  • fixed bunker defense to 5
  • mortars can conduct SBRs (Strategic Bombing Raid)
  • added missing engineer_hit images which crashed game
  • game notes tweaks
  • removed all ships
  • removed "Repair BBs at end of round" game option (redundancy)
  • balanced unit placements
  • infinite number of engineers can produce in a territory
  • added and corrected placements so more units can fit into territories

Free For All to be added